Featured Projects
Some of the projects I’ve worked on in software, UAV systems, and Ground Control Station development.
AI-Enabled Ground Control Station
Web-based GCS with AI Assistant and Voice Command
Web-based GCS built with integrated AI assistant and voice command, enabling intuitive UAV control and telemetry visualization. Features real-time data monitoring, mission planning, and autonomous flight capabilities.
Quadplane Tiltrotor Control Configuration
Software Configuration for Quadplane Systems
Developed software-side configurations for quadplane tiltrotor systems, focusing on parameter tuning, mission planning, and flight logic setup using Mission Planner and PX4 stack. Includes VTOL transition logic and flight mode optimization.
Akasha Planner
Android-based GCS Application
An Android-based Ground Control Station developed as part of the Bengawan UV Team Aero. Features include controlling and monitoring the Flight Controller (FC) via MAVLink for real-time telemetry, mode setting (AUTO, ARM/DISARM), and mission management. This project received an official copyright (HAKI EC002024185112) for its innovative design.
BookIt
Event Ticketing Web Platform
A modern web platform for managing online ticket sales for events such as concerts and exhibitions. Built with Next.js and PostgreSQL, featuring categorized seat selection, Midtrans payment integration, and digital ticket management for both users and organizers.
ChitChat
Android Instant Messaging Application
A real-time messaging application developed in Kotlin with Firebase backend. Includes secure login and registration, OTP authentication, and support for text and image messages. Designed for fast, reliable, and secure communication.
HealLink
Mental Health Tracking Mobile App
A mobile journaling app that helps users assess and improve their mental health. It analyzes user entries to provide general assessments, recommendations, and tools like nearby hospital locators and relaxing music playlists.
Flappy Bird Remake
Unity Game Development Project
A complete rebuild of the classic Flappy Bird game using Unity and C#. Demonstrates understanding of game mechanics including physics, collision detection, and scoring system.